From this corner, Walk across the ledge that will be on your left and then jump as far forward as possible. Then itch your way up between the wall and the hill by jumping and tapping forward. NB: You can get back out the same way using your mount to clear the gap back onto the ledge. Comment by Thottbot Just did this today, with NO mount Comment by Thottbot WTF what happened did wow fix the wall?
Comment by Thottbot I tried it today. Comment by Thottbot So Comment by Thottbot silverpine huh ive been there i even visited pyrewood village i heard its one of the remaining lordareon towns not razed to the ground by the scourge i read on the WoW wiki there is some sort of mystery that can only be solved at night Comment by Thottbot Just wondering if there are any alliance villages or anything in silverpine?
Comment by Allakhazam If your heading from UnderCity and heading South on the main road, then Sepulcher will be the first road on the right after crossing the brige. Also important to note as you make your way up the hill on this side road, there is a flight master on your left.
For many Undead, this will be your first flight path. It links you back to UC. Comment by Allakhazam Where is the Sepulcher? This is my first time in Silverpine and I can't find it Comment by Allakhazam It's in the northwest area of the zone, south of the farm. Edited, Tue Jun 7 Comment by Allakhazam yeah, my 26 rogue destroyed here, i brought a 25 priest and had no problem here, on the second run we brought a 26 warrior, and there was no threat at all there, lmao.
Comment by Allakhazam would i be ok to go with a lvl 65mage i am lvl 16quite good tho? Comment by Allakhazam Coords are 44, Comment by Allakhazam Is it recommended to go here in a group of 5 with levels or should the average lvl be higher? Also I mean a good class speced group, not e. Comment by Allakhazam These posts are very old and a bit outdated.
All mobs here are elite. I would suggest all party members be atleast 22 and have atleast 5 when doing the quests. To get to him go up the ramp instead of thru the door to the kitchen. I was jealous of the horde for this instance, to say the least.
It's a great layout. I made it to the courtyard just after getting the prisoner to open the locked door. I decided not to venture further, ofr fear of the elite mobs. I did however return at the same lvl, with a lvl 26 druid for healing and tanking.
We ventured all the way through the courtyard, and slaughtered everything we got our hands on all the way to the winding staircase. At that point it was am, because we started the instance at 2 Not realizing what time it was. I would reccomend all players doing this instance, because it's sporadic, and amazing.
Good drops, and an unpredictable layout. Comment by Allakhazam I ran through once as a tag-along behind a friend and his 60 guild friend. It was so fast, all I could do was hurry behind picking up loot. Went back to solo with my 33 Orc hunter and raptor pet. Pet control here is a must! Made it through rooms to right of entrance, through courtyard. In courtyard I got "haunted" by one of the undead I killed. After that, until the haunting wore off, everything I killed spawned a ghost or banshee right away.
After the courtyard I fought my way up the spiral stairs, through a couple of rooms, and ran into something that stopped me cold - WIFE! LOL, I'll be back! I went with a freind pretty much all through silverpine and i still couldnt find it! Could someone give coordinates or something? You will see a portcullis ahead of you that you can't go through but mobs can agro through and a doorway to your right with a wolf man and his worg.
To the right leads into a larger room with the two mobs mentioned, plus there are two more worgs and two or three more worlf men.
You can pull the two I first spoke of by themselves, the others might be a little more difficult to pull alone. At the end of this room, there is a stair that leads up to the left, over the top of the portcullis you can't see the portcullis, but you are over it.
There's a door at the end which is locked, and another doorway to the left. On the bottom level there is a mage of some sort locked in a cell, and an undead guard in another cell. Free the undead guard and talk to him, he will open the locked door above the portcullis.
This door leads into the courtyard, which is filled with several wolf men, worgs and now haunted ghost things. Also, random banshee-like women will spawn, level 22 but they go down very fast if you target them and they do a lot of damage, so kill them first.
They will literally spawn randomly right on top of you, so be careful. At the end of the courtyard there is a staircase leading up I was a level 19 warlock, we had a level 17 rogue, a 16 priest and a 16 mage, all undead. With a full group say a warrior we probably could have gone much farther, maybe gone to the end. Without my pet, my soulstones and my healthstones, and without a priest, we could not have done it, so make sure to have a varied party that can hold agro from 3 mobs of this caliber and not get slaughtered.
Or just be level 30 Comment by Allakhazam Shadowfang keep was the only instanced dungeon I was able to try during the stress test. I got to try it 3 times with 3 differenct parties at lvl 18, 19 and 21 if I remember right and it was a blast! I'll pick it up where parslip left off. I appologize in that I can't remember the exact layout of the keep major.
I can, however talk about various mobs you fight. Right after there part where parslip died you'll start to wind up and around the keep major. Along with wolf men who are largely immune to just about all magic except fire, you'll also start to run into these knights that cast silience especially annoying for casters.
The knights are not all that tough but because they cast silience they pose a big threat because healers can't heal and nukers can't nuke.
You'll run through a series of rooms that contain these types of mobs and slowly work your way toward a tower. The next types of mobs that were different were the bats. I can't remember if they had any special attacks but they were tough and we wiped to them thank god for soulstones. We evenually came to a laboratory with a huge freakn' wolf can't remember his name.
He wasn't too terribly tough but after we killed him he spawned about 4 or 5 void walkers that attack the party.
We managed to kill them. This room, btw, is where you get the book ra or ru or something for one of the undead quests. It's on a bookshelf in this room. Let me take a sec to mention how much I love the interactive aspect of wow. There, I'm done now. Before we fought him though we had to go through a mini boss that could summon wolf after wolf to attack the party. We wiped to him but after we rezzed we tried him again and consintrated all of our firepower on him and ignored the dogs.
It work and we just had Argul and his guards to deal with now. Let me say first off that were were unable to defeat Argul. He was lvl 27 and the avg of the group was probably about 23 we had 1 lvl 26 shaman. Argul was an awesome fight and put to rest any notions I had that WoW was going to be too easy of a game.
He hit hard, cast hard, could turn you pets into his minions for for a few seconds and could blink around the room. Blink was the main killer because of how they designed the room. It was a series of ledges with the main floor being down below. You would engage Argul and he would fight for a few seconds then blink to another ledge and nuke you from there.
It wasn't even close to tell you the truth. He ate us from breakfast. We tried him 2 or 3 times and we didn't get close so we gave up. It was a blast though! Comment by Allakhazam Who cares what lvl you are, as long as ur like over 15 or so. It was me lvl 16 Undead rougue, a lvl 15 Tuaren Shaman, and a lvl 26 Tuaren warrior. We owned up! Post by aisham I am trying to do the quest to get a feldhunter but I have no clue how to get to the Hillsbrad Foothills for the moldy tome.
I read going to Sepulcher and then running to the foothills was best. What is any easy way to get there? What are the flight plaths to Sepulcher?
Post by This post was from a user who has deleted their account. Post by Teddiursa Sepulcher is the undead town in Silverpine Forest. History Talk 0. This article is about the Silverpine Forest location. For the mysterious location of the Shadowlands, see Sepulcher of the First Ones. Sylvanas and her Val'kyr in the Sepulcher. This section concerns content related to the original World of Warcraft. This section concerns content related to Cataclysm.
This section concerns content related to Battle for Azeroth. This section contains information from the Warcraft RPG which is considered non-canon. Subzones of Silverpine Forest. Silverpine Forest category. Universal Conquest Wiki.
High Executor Hadrec.
0コメント